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Atlas map grid editor8/8/2023 ![]() (NPCSpawnEntries=((NPCsToSpawn=(BlueprintGeneratedClass'/Game/Atlas/Creatures/GentleWhale/GentleWhale_Character_BP.GentleWhale_Character_BP_C'),NPCsSpawnOffsets=((X=000000.0000,Y=000000.0000,Z=-150.000000)),NPCsToSpawnPercentageChance=(1.000000))),NPCSpawnLimits=,MaxDesiredNumEnemiesMultiplier=1.000000) (NPCSpawnEntries=((NPCsToSpawn=(BlueprintGeneratedClass'/Game/Atlas/Creatures/Squid/Squid_Character_BP.Squid_Character_BP_C'),NPCsSpawnOffsets=((X=000000.0000,Y=000000.0000,Z=-150.000000)),NPCsToSpawnPercentageChance=1.000000,bForcePreventSpawnOnOcean=False)),NPCSpawnLimits=,MaxDesiredNumEnemiesMultiplier=1.000000) Now add the following under "OceanEpicSpawnEntriesOverrideValues": Open the grid editor with your map, then CTRL-leftclick on a map grid server to open that server. My map does have mermaid, gentlewhale, meanwhale, squid and the kraken, all 9 powerstone islands and the polar island cave. ![]() I have made my own map (4x4) which is working fine and am running it on my own server here at home.
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